ESCAPE FROM TARKOV Getting Nvidia DLSS and AMD FSR Upscaling. Is CryEngine 5 Ready?

Graphics upscaling is the norm in the gaming industry these days, and it appears like Escape From Tarkov will be one of the first to have it.

Graphic quality is becoming increasingly crucial in today’s video games, with most of the industry investing on new technologies to improve aesthetics. Upscaling resolutions using AI is quickly becoming the standard for gaming, with AMD FidelityFX Super Resolution 2.0 on the way and Nvidia still offering its own Deep Learning Super Sampling counterpart to many titles. Upscaling can also happen after the fact, as in the case of Battlestate Games’ Escape From Tarkov, which is getting an upgrade soon.

According to WCCFTech, the PC multiplayer FPS is set to acquire Nvidia’s DLSS, which could arrive this week in Escape From Tarkov. It goes on to claim that after the update is released, players will have four upscaling options. These options will range from completely removing DLSS to having quality, balanced, or performance-based upscaling. CEO Nikita Buyanov announced during a Twitch stream that this upgrade had “passed the testing phase,” and a demonstration of DLSS in operation can be seen around the 30-minute mark in the video.

There’s also the possibility that AMD’s FSR technology, which operates similarly to DLSS, will be included in the game. However, it’s unlikely that this will happen very soon. Escape From Tarkov has garnered great reviews for being one of the most severe survival games currently available. It was first released as an open beta in 2016, but in July 2017, it was upgraded to a closed beta that is only available to those who preorder the game.

Beyond the actual design and high-quality texturing phase, there are several ways for studios to improve the graphics of their games, with upscaling being one of the most prevalent strategies for improving clarity without placing additional load on technology. Another video game standard is ray tracing, which was also proposed for Escape From Tarkov back in January.

Many developers and publishers are discovering that implementing Nvidia’s DLSS, which is used in games like Red Dead Redemption 2, is a crucial stage in the production cycle, even if it comes in the form of a patch after launch day. Using algorithms, the game can run at a higher framerate and with better picture by redrawing pixels onscreen to boost resolution to a level that’s comparable to doing so natively. The team appears to appreciate the importance of visual clarity even in a harsh game like Escape From Tarkov. Hopefully, more information regarding FSR will become available at some point.

On PC, Escape From Tarkov is now available in Early Access.

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